FBX I/O
$2FBX in and out, with the exact command shown beside the options.
Tools / File Browser
Save scenes as numbered versions with a comment, and browse them with the details beside every file. Versioning for anyone without an asset manager.
Pipeline Add-on Needs the base package
Save New Version asks for a name, a context and a comment, shows the path it will use, and saves the next number. Version Up does the same for the scene you have open.
Files live under a root folder, your Maya project by default, with a folder per context and a folder per name inside it. They are ordinary files in ordinary folders, so nothing is locked inside the tool.
Every version shows its comment, user, date, size and Maya version. Choose the columns and their order. Files saved some other way are listed too.
Double-click to open, and it asks about unsaved changes first. Import or reference any version into the open scene, show it in its folder, or copy its path ready to paste into a script.
Rename a name and every version file follows, keeping its number, along with its folder and comments. Either everything moves or nothing does: if one file is locked, whatever had been renamed is put back.
The list starts with the usual departments, rig, anim, model, lighting and so on, and picks up every folder it finds under the root. Type a new one and its folder is made on the first save.
This is scene versioning, not an asset manager. There is no publishing, no tracking of what depends on what, no review, no permissions and no database. If your studio has a production tracker, use that. This is for freelancers and small teams who have been typing version numbers by hand.
| Category | Pipeline |
|---|---|
| Price | $2, one payment |
| Requires | The base package |
| Files | Comments are kept in a small file beside the versions |
| Maya | 2024 to 2027, Windows |
| Install | Unzip into your Maya modules folder, restart Maya — how to install |
| Scene files | Writes nothing into your scene |
Bought once, yours to keep, updates included.